
Hi there! I’m a passionate 3D modeler and texture designer with a keen interest in game development! I hope to enter the video game and entertainment industry to create and design incredible and immersive visuals that complement the modern game experience! You can find more information about me by scrolling below, or by heading to my work tabs above!
I have a strong foundation in 3D art production, with a focus on creating clean, exceptional assets suitable for modern game development. My skillset includes modeling, sculpting, UV mapping, and texturing — all tailored to support both stylized and realistic environments.
Optimized Asset Creation
Versatile 3D Modeling
Model UV Wrapping
Model Texturing
Retopology
Sculpting
Rigging
Game development demands both technical precision and creative vision. Throughout my time at university, I developed a strong foundation in industry-standard tools and workflows, allowing me to bring my imaginative ideas to life with efficiency and impact.
Adobe Photoshop
Substance Painter
Substance Designer
Autodesk Maya
Unreal Engine
Unity Engine
ZBrush
I studied 3D modeling and digital art with a strong focus on visual storytelling and technical precision. My coursework included subjects like game asset production, UV mapping, and texture design, all tailored toward real-time rendering and game development workflows. During this time, I developed a deep interest in immersive environments and character creation, which continues to influence my work today.
California State University - Fullerton
Minor in Computer Science
August 2024 - May 2026
California State University - Fullerton
BFA Game Art, 3D Animation and Immersive Media
August 2023 – June 2025
Orange Coast College
Narrative Illustration Certificate
August 2022 - May 2023
Orange Coast College
Animation Certificate
August 2022 - May 2023
Orange Coast College
Entertainment Arts Certificate
August 2021 - May 2022
Orange Coast College
AA Animation, Interactive Technology, Video Graphics, and Special Effects
August 2019 - May 2021